//Camera 1
static float angleY=-0.630000,angleX=0.180000,ratio;
static float x=-0.062538,y=23.972706,z=43.393322;
static float lx=0.179030,ly=-0.589145,lz=-1.0;

//Camera 1
void moveMeFlat(int direction);
void orientMeX(float angx,float angy);
void orientMeY(float angx,float angy);
void setCamera1();

//Camera 2
static float speedL=-0.1,speedR=0.1;
static float xp=8.0,yp=2.0,zp=6.0,side=1,radius=10;

//Camera 2
void zoom(float size);
void moveUp(float speed);
void moveRight();
void moveLeft();
void setCamera2();


